Hi,
I have 2 cues. The second cue auto-starts after the first ends. If i play the whole first cue, the second auto-starts correctly.
But if i skip the first cue (clicking on the track) and go to the end, the start point of the second cue changes.
I cheched this on the Demo file with "skid & crash" and "police" cues.
After a fade-out a still image cue, the next audio cue doesn't sound. Only occours when i use the spce bar (the GO button and right button works fine).
Regards
SCS-11 Auto-start cues (fixed in 11.0.1)
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Re: SCS-11 Auto-start cues
Fix ready for next release.alexrosello wrote:I have 2 cues. The second cue auto-starts after the first ends. If i play the whole first cue, the second auto-starts correctly.
But if i skip the first cue (clicking on the track) and go to the end, the start point of the second cue changes.
I cheched this on the Demo file with "skid & crash" and "police" cues.
I can't reproduce this. I'll email you details of a tracing version to run.alexrosello wrote:After a fade-out a still image cue, the next audio cue doesn't sound. Only occours when i use the spce bar (the GO button and right button works fine).
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Re: SCS-11 Auto-start cues
Has anyone else encountered this or a similar issue?alexrosello wrote:After a fade-out a still image cue, the next audio cue doesn't sound. Only occours when i use the spce bar (the GO button and right button works fine).
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Re: SCS-11 Auto-start cues
A quick test on my home system cannot reproduce this issue. The test machine is a Win 7 64-bit SP1 with an nVidia Geforce210 graphics card.Mike Daniell wrote:Has anyone else encountered this or a similar issue?alexrosello wrote:After a fade-out a still image cue, the next audio cue doesn't sound. Only occours when i use the spce bar (the GO button and right button works fine).
But, while testing, I found a change in behavior in the Editor. When entering numbers into a box in a cue (such as fade time), the behavior used to be such that a simple mouse click outside of said box releases the cursor from the box. In SCS 11.0.0, one now has to click outside of the entire field where the box resides in order to release the cursor from the box. For example, in an audio cue, when entering the fade time, clicking anywhere around the light blue area - even down near all the audio devices controls - does not release the cursor. The cursor will only be released if clicking outside of the blue field (or, strangely, clicking on the waveform information under the Audio File box. Can this be changed?
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Re: SCS-11 Auto-start cues
OK - I think we have an explanation and now a solution. It appears that what was happening was that when the image completed fading out, focus was temporarily lost from the main window, and it was during this time that Alex tried to start the next cue using the space bar. Focus would have been restored to the main window within 5 seconds, but in SCS 11.0.1 RC2 I have reduced that to within 1 second. The problem only occurs when the video/image cue is displayed on the main window, not when the cue is displayed on a secondary screen.alexrosello wrote:After a fade-out a still image cue, the next audio cue doesn't sound. Only occours when i use the spce bar (the GO button and right button works fine).
Should be OK now - try SCS 11.0.1 RC2.Eric Snodgrass wrote:But, while testing, I found a change in behavior in the Editor. When entering numbers into a box in a cue (such as fade time), the behavior used to be such that a simple mouse click outside of said box releases the cursor from the box. In SCS 11.0.0, one now has to click outside of the entire field where the box resides in order to release the cursor from the box. For example, in an audio cue, when entering the fade time, clicking anywhere around the light blue area - even down near all the audio devices controls - does not release the cursor. The cursor will only be released if clicking outside of the blue field (or, strangely, clicking on the waveform information under the Audio File box. Can this be changed?