[Fix 11.5.0] Time Based Cues
Posted: Tue Apr 19, 2016 6:43 pm
Hi,
I've been using SCS for several years for productions in our school theatre and we are about to start using SCS to run our school bell which is played over a speaker system around the site. This requires time based cues, one profile for normal days, a different profile for Tuesday as the school day timings are different and a weekend profile with no cues.
I've setup the production properties and cues. I'm testing the project and the days seem to be switching over at midnight and the right cues played at the right times, however cosmetically the title bar doesn't update the name of the active profile and if there are any cues ignored on a particular profile they aren't added/removed from the cue list (but are from the cue description bottom part of the window). If I open the editor and make any random change to the project the title bar and cue list do then immediately update themselves and show the correct items for the day.
As far as I can tell the above issues are purely cosmetic and the production looks as though it is going to work, but it is confusing!
Thanks,
Matt
I've been using SCS for several years for productions in our school theatre and we are about to start using SCS to run our school bell which is played over a speaker system around the site. This requires time based cues, one profile for normal days, a different profile for Tuesday as the school day timings are different and a weekend profile with no cues.
I've setup the production properties and cues. I'm testing the project and the days seem to be switching over at midnight and the right cues played at the right times, however cosmetically the title bar doesn't update the name of the active profile and if there are any cues ignored on a particular profile they aren't added/removed from the cue list (but are from the cue description bottom part of the window). If I open the editor and make any random change to the project the title bar and cue list do then immediately update themselves and show the correct items for the day.
As far as I can tell the above issues are purely cosmetic and the production looks as though it is going to work, but it is confusing!
Thanks,
Matt