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Hibernating cues - audio level

Posted: Fri Feb 15, 2013 1:33 pm
by Criterion_Earlsdon
Having used SCS for quite a while now, I recently had reason to use 'hibernating' for the first time.
Simple question, I hope. Is there an official way to restore the hibernated cue to a different level from that before hibernation?
I did it by
QA SFR "FADE OUT and then HIBERNATE", then
QB Sub-Cue; Relative Start 0.00; SFR "RESUME hibernating cue ..." with Time Override for Fades of 10s, to restart the player, then
Sub-Cue; Relative Start 0.10; Level Change, with level and time programmed as normal, to fade up to the new level.
This worked just fine, since the second QB Sub-Cue overrode the first before the first had faded up significantly. But I just wondered if I'd missed a more elegant approach!
BTW, this was for End_of_Act music, hibernating for the curtain call then resuming to a lower level to play out while the audience were leaving.
Thanks,
Dave

Re: Hibernating cues - audio level

Posted: Fri Feb 15, 2013 6:42 pm
by Mike Daniell
Seems like a good solution! Well done.

I haven't checked this, but with the second sub-cue in QB I don't think you need the 0.10 relative start. Have you tried leaving the relative start blank (or 0.00)?

Re: Hibernating cues - audio level

Posted: Sat Feb 23, 2013 12:40 pm
by Criterion_Earlsdon
Mike, I think I did try zero and it didn't work, but I can't remember exactly what happened. I'll try and remember to revisit this when I'm next on the show computer, just for info, but don't hold your breath! :-)