Loop clicks and zero points
Posted: Sat May 05, 2012 2:16 am
Hi folks!
I've been using SCS for stage theater and live radio drama for about 6 years now and I've sung praises of its versatility and low cost to everyone who will listen. But there's one issue that I've never been able to fix to my satisfaction: looping.
It seems like no matter what I do, no matter what computer I use, no matter what interface I use, I can rarely ever get things to loop smoothly. There's always a click or a volume dip at the point of looping. Now I always make sure my files loop smoothly in Audition before I pull them into SCS. I've even take shorter loop files and joined several of them together to make a larger file and then looped that (take a 3 second loop, for example, and paste together 10 of them to make a 30 second loops file) in case it was a matter of the sound file getting "settled in" or something. But I still get the click or dip. In the end, I usually end up making a file that's long enough to cover the whole scene so I don't have to use looping.
In some cases, crossfade looping will work, but even that causes problems - especially with sounds that have a pattern to them - as it causes a noticeable dip in volume at the loop point (or the pattern is disturbed).
Is there a reason why the loop can't be smoother, even though I've made sure the ends are at zero points? Are there buffer settings or a mixture of internal or hardware mixer that will fix this?
Otherwise I'm an absolutely devoted SCS fan!
-N
I've been using SCS for stage theater and live radio drama for about 6 years now and I've sung praises of its versatility and low cost to everyone who will listen. But there's one issue that I've never been able to fix to my satisfaction: looping.
It seems like no matter what I do, no matter what computer I use, no matter what interface I use, I can rarely ever get things to loop smoothly. There's always a click or a volume dip at the point of looping. Now I always make sure my files loop smoothly in Audition before I pull them into SCS. I've even take shorter loop files and joined several of them together to make a larger file and then looped that (take a 3 second loop, for example, and paste together 10 of them to make a 30 second loops file) in case it was a matter of the sound file getting "settled in" or something. But I still get the click or dip. In the end, I usually end up making a file that's long enough to cover the whole scene so I don't have to use looping.
In some cases, crossfade looping will work, but even that causes problems - especially with sounds that have a pattern to them - as it causes a noticeable dip in volume at the loop point (or the pattern is disturbed).
Is there a reason why the loop can't be smoother, even though I've made sure the ends are at zero points? Are there buffer settings or a mixture of internal or hardware mixer that will fix this?
Otherwise I'm an absolutely devoted SCS fan!
-N