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Test tone (in 10.1.1)

Posted: Mon Aug 11, 2008 11:43 am
by Neil Fisher
Hello all,
I have had occassion to want the "test tone" function (within 'Production Properties') to lock on while i set up the console or chasing a random problem (like a dry solder).
Would anyone else find this useful?

Neil

Re: Test tone

Posted: Mon Aug 11, 2008 12:24 pm
by Theatre III Sound
Now that you mention it, this would be a "nice to have" feature.

Bruce

Re: Test tone

Posted: Mon Aug 11, 2008 5:36 pm
by Boswell
Or be able to set the time it stays on for

Good idea, it would be usefull

Re: Test tone

Posted: Tue Aug 12, 2008 7:14 am
by sound
+1 :D

Re: Test tone

Posted: Tue Aug 12, 2008 9:43 am
by Mike Daniell
SCS currently doesn't generate the test tone dynamically but plays an internal mono WAV file. (By 'internal' I mean it's included in the executable.) I have setup this WAV file with a duration of 1 second and a fade-in and fade-out of 0.05 second, the fades preventing clicks, particularly at the start.

There are two ways I can implement a continuous test tone. The easier way is to provide an option to loop the 1 second test tone. This will give a test tone that has a small break every second, like "beep, beep, beep..." where each beep is about 1 second. I tried replacing this test tone with another WAV file that doesn't have the fade-in and fade-out, but looping the file gives a click at each loop.

A solution that's more complicated to implement is to replace the WAV file with a dynamically-generated tone that will play evenly for as long as required.

The first solution (looping the existing file) I can get into 10.1.1. The second solution will probably take a bit longer.

Any comments?

Re: Test tone

Posted: Tue Aug 12, 2008 9:53 am
by jkowtko
Having an oscillator and pink noise generator embedded in the product would be great, but as a short-term feature, the ability to select the "continuous" option for the test tone would be nice.

Re: Test tone

Posted: Tue Aug 12, 2008 5:45 pm
by Boswell
I would go for the looping option in the interim and put the other on the 'to do' list for future developement.
It would be a nice feature but the useage possibly would not warrant the development time at the moment.

Re: Test tone

Posted: Wed Aug 13, 2008 5:59 pm
by Mike Daniell
Mod ready for 10.1.1, using the looping option. To activate it you will just have to hold the test tone button down for at least one second. You can then release the button. To cancel the test tone you click the button again - the caption will have been changed to 'Cancel Test Tone'. The looping does not occur if you release the test tone button in less than one second, so a normal 'click' on the test tone button will produce the same results as at present (in 10.1.0).