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Repeating (looping) fader groups

Posted: Thu Mar 08, 2007 11:52 pm
by jkowtko
In my current production I am programming level change cues with many subcues (currently nine, but it could get much longer) to move a sound track around the theater repeatedly.

It would be great to be able to mark the overall cue as repeating/looping, so that if all subcues in the cue were level change cues it would repeat the sequence over and over again until it gets hit with a stop or fade instruction. I would expect to pull the initial audio track out of the cue and have it in it's own prior cue. The level changes would then be in a cue all by themselves with timed auto-start.

It's a cheap way to get surround pan, and it's more flexible because you can create different movements other than circular, and repeat them.

For that matter the cue could still loop regardless of the contents, with the caveat that if you selected cue looping, any sub-cue looping that is defined within the cue would implicitly be turned off.

One alternative is that I have to copy and paste several sets of level change subcues together to handle N iterations until the sound track itself reaches the end. So this enhancement request is a productivity enhancement, not necessarily an enabler.