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Extension of the fixture channel

Posted: Tue Dec 17, 2024 1:04 am
by Micha2015
Hello,
I have a suggestion for extending the program.
When entering the fixture types, it should be possible to extend the individual channels so that the gobos can also be stored as icons for the moving heads.
It should then also be possible to select this in the lighting scene in the editor so that you can immediately see what you want to display.
It would also be nice to display the individual colors as an extra field. When mixing the RGB colors, the result could appear in a field.
Perhaps this could be implemented.
Best regards
Micha

Übersetzt mit DeepL https://www.deepl.com/app/?utm_source=a ... ranslation

Re: Extension of the fixture channel

Posted: Tue Dec 17, 2024 6:54 pm
by Mike Daniell
If I understand your request correctly, what you are suggesting is that for any selected Fixture Channel there should be the option of a linked table of DMX values containing for selected channels a description and possibly also an icon of a user-selected gobo image. Is that correct?

Re: Extension of the fixture channel

Posted: Tue Dec 17, 2024 8:26 pm
by Micha2015
Yes, that's exactly what I mean.
With QLC+, for example, it is available in the fader panel. There are also other examples.
All faders could be extended in this way.
Maybe it is feasible.