Extension of the fixture channel
Posted: Tue Dec 17, 2024 1:04 am
Hello,
I have a suggestion for extending the program.
When entering the fixture types, it should be possible to extend the individual channels so that the gobos can also be stored as icons for the moving heads.
It should then also be possible to select this in the lighting scene in the editor so that you can immediately see what you want to display.
It would also be nice to display the individual colors as an extra field. When mixing the RGB colors, the result could appear in a field.
Perhaps this could be implemented.
Best regards
Micha
Übersetzt mit DeepL https://www.deepl.com/app/?utm_source=a ... ranslation
I have a suggestion for extending the program.
When entering the fixture types, it should be possible to extend the individual channels so that the gobos can also be stored as icons for the moving heads.
It should then also be possible to select this in the lighting scene in the editor so that you can immediately see what you want to display.
It would also be nice to display the individual colors as an extra field. When mixing the RGB colors, the result could appear in a field.
Perhaps this could be implemented.
Best regards
Micha
Übersetzt mit DeepL https://www.deepl.com/app/?utm_source=a ... ranslation