I don't know if this should be a bug report or a feature request...
If I have a couple of 'Thunder' effects set to Trigger Hotkeys, if I trigger a second instance of the *same* hotkey then the playing instance is immediately cut off and the cue starts again.
Is it possible to allow an already playing instance to continue to play and generate a second instance of the same cue on a different thread?
I can envisage many times when the same cue may need to be repeated over itself (door bells, knocks, etc.)
Multiple Hotkey Triggers
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Re: Multiple Hotkey Triggers
I would set up a second cue that would trigger the same audio file using a different hot key. I think that would allow it to play over itself.
Re: Multiple Hotkey Triggers
Yes, that is what I currently do but, particularly with an obvious SFX such as a distinctive thunder, if you happen to trigger the same hot key again and it gets cut off immediately it is just so obvious. If a second instance would play through then I feel it wouldn't be so obvious.
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Re: Multiple Hotkey Triggers
The issue with this is that SCS would have to dynamically re-open the audio file while the first instance was playing. SCS pre-opens audio files for hotkey cues, so when you press the hotkey the file will play 'instantly'. If you want a second instance to start when you press the hotkey a second time while the first instance is still playing, then SCS would have to create a new file stream for the file and then play that stream. Technically that could be done, but there could be a slight delay while the new stream is being created.
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Multiple Hotkey Triggers
I cannot open multiple sequences at the same time. Has this feature been removed?
I was trying to copy my tune to sign effect to each sequence.
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I was trying to copy my tune to sign effect to each sequence.
Sent from my SM-G950U using Tapatalk
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Re: Multiple Hotkey Triggers
If you're referring to this:
then that was just an explanation of what would need to be done. It has not been implemented. Eric's suggestion of using a second cue (and possibly a third cue, etc) is the recommended solution. If you make the associated hot keys keyboard keys that are adjacent (eg J, K, L) then this should be fairly easy to operate.Mike Daniell wrote: ↑Wed May 23, 2018 8:39 amIf you want a second instance to start when you press the hotkey a second time while the first instance is still playing, then SCS would have to create a new file stream for the file and then play that stream. Technically that could be done, but there could be a slight delay while the new stream is being created.