Contact closure via printer port (or similar)
Posted: Wed Mar 02, 2011 8:29 am
Would it be possible to add contact closure via a parallel printer port to the next release of
SCS please? This would be a fantastic way of triggering cues, for instance, I would like to
use this method for triggering a cue whenever a door is opened.
Clearly this also requires me to build a cable from the printer port, to a relay, and then a reed
switch on the door etc etc, so a bit of technical know-how is required to get this method of triggering
to work in practice. From what I understand, most computers in the last 15 years or so have
bi-directional printer ports, so there are inputs available, so would it be a case of polling the
port to see if one of the input bits is high?
This feature could also be used for gameshow buzzers, or when a light-gate is triggered in a
themepark etc.. It could also be used as 'Dead-man's Handle' to give a confirmation for
another cue to trigger.
It could also be really helpful to limit the use of these physical triggering methods by, for
instance, using the Note cue's as markers, and saying to the Contact closure cues, they are
only allowed to trigger between Q6 and Q10, ie, the beginning and end of a scene, thus
avoiding spurious triggers when a piece of set, is being moved offstage.
There are lots of methods for triggering SCS with data inputs, so it would be great to have
this physical method added, and relieve some of the stress on that sleep-deprived sound
engineer whose desperately looking at the dimly-lit stage for that visual cue of the door opening!
Let me know your thoughts!
Thanks,
Tom
SCS please? This would be a fantastic way of triggering cues, for instance, I would like to
use this method for triggering a cue whenever a door is opened.
Clearly this also requires me to build a cable from the printer port, to a relay, and then a reed
switch on the door etc etc, so a bit of technical know-how is required to get this method of triggering
to work in practice. From what I understand, most computers in the last 15 years or so have
bi-directional printer ports, so there are inputs available, so would it be a case of polling the
port to see if one of the input bits is high?
This feature could also be used for gameshow buzzers, or when a light-gate is triggered in a
themepark etc.. It could also be used as 'Dead-man's Handle' to give a confirmation for
another cue to trigger.
It could also be really helpful to limit the use of these physical triggering methods by, for
instance, using the Note cue's as markers, and saying to the Contact closure cues, they are
only allowed to trigger between Q6 and Q10, ie, the beginning and end of a scene, thus
avoiding spurious triggers when a piece of set, is being moved offstage.
There are lots of methods for triggering SCS with data inputs, so it would be great to have
this physical method added, and relieve some of the stress on that sleep-deprived sound
engineer whose desperately looking at the dimly-lit stage for that visual cue of the door opening!
Let me know your thoughts!
Thanks,
Tom