Test tone (in 10.1.1)

Features you would like in SCS
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Neil Fisher
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Joined: Wed May 14, 2008 12:16 pm

Test tone (in 10.1.1)

Post by Neil Fisher » Mon Aug 11, 2008 11:43 am

Hello all,
I have had occassion to want the "test tone" function (within 'Production Properties') to lock on while i set up the console or chasing a random problem (like a dry solder).
Would anyone else find this useful?

Neil
Thanx
Neil

Theatre III Sound
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Re: Test tone

Post by Theatre III Sound » Mon Aug 11, 2008 12:24 pm

Now that you mention it, this would be a "nice to have" feature.

Bruce

Boswell
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Re: Test tone

Post by Boswell » Mon Aug 11, 2008 5:36 pm

Or be able to set the time it stays on for

Good idea, it would be usefull
regards
Boswell
__________________________________________________________________________________________________________
Sound Dept
Southport Little Theatre
PR9 0PA
UK

sound
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Re: Test tone

Post by sound » Tue Aug 12, 2008 7:14 am

+1 :D

Mike Daniell
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Re: Test tone

Post by Mike Daniell » Tue Aug 12, 2008 9:43 am

SCS currently doesn't generate the test tone dynamically but plays an internal mono WAV file. (By 'internal' I mean it's included in the executable.) I have setup this WAV file with a duration of 1 second and a fade-in and fade-out of 0.05 second, the fades preventing clicks, particularly at the start.

There are two ways I can implement a continuous test tone. The easier way is to provide an option to loop the 1 second test tone. This will give a test tone that has a small break every second, like "beep, beep, beep..." where each beep is about 1 second. I tried replacing this test tone with another WAV file that doesn't have the fade-in and fade-out, but looping the file gives a click at each loop.

A solution that's more complicated to implement is to replace the WAV file with a dynamically-generated tone that will play evenly for as long as required.

The first solution (looping the existing file) I can get into 10.1.1. The second solution will probably take a bit longer.

Any comments?
Mike Daniell
Show Cue Systems Pty Ltd
mike@showcuesystems.com
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jkowtko
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Re: Test tone

Post by jkowtko » Tue Aug 12, 2008 9:53 am

Having an oscillator and pink noise generator embedded in the product would be great, but as a short-term feature, the ability to select the "continuous" option for the test tone would be nice.
John Kowtko
Sound Designer/Engineer
Local schools and community theater
Redwood City, CA USA

Boswell
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Re: Test tone

Post by Boswell » Tue Aug 12, 2008 5:45 pm

I would go for the looping option in the interim and put the other on the 'to do' list for future developement.
It would be a nice feature but the useage possibly would not warrant the development time at the moment.
regards
Boswell
__________________________________________________________________________________________________________
Sound Dept
Southport Little Theatre
PR9 0PA
UK

Mike Daniell
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Re: Test tone

Post by Mike Daniell » Wed Aug 13, 2008 5:59 pm

Mod ready for 10.1.1, using the looping option. To activate it you will just have to hold the test tone button down for at least one second. You can then release the button. To cancel the test tone you click the button again - the caption will have been changed to 'Cancel Test Tone'. The looping does not occur if you release the test tone button in less than one second, so a normal 'click' on the test tone button will produce the same results as at present (in 10.1.0).
Mike Daniell
Show Cue Systems Pty Ltd
mike@showcuesystems.com
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