[Fix 11.9.7] Bug Report for SCS 11.9.6
Posted: Tue Nov 08, 2022 10:46 am
I've discovered a queuing bug in SCS 11.9.6.
I don't know how long it's existed, but I've just encountered it, since we've just started using 'Cue Markers' CMs.
I email a sample show for you to do testing on.
Description of Sample Show: Queuing Error
SCS v. 11.9.6
• Que 1 Starts Sound 1.
• Que 1 also has a Sub-que to adjust the volume at a "Cue Marker" (CM).
• Que 2 Stops Sound 1 and Starts Sound 2
• Ques 3 thru 6 are just present to complete the demo.
Here's the bug:
• Start playing Cue 1
• Activate Cue 2 BEFORE Cue 1 reaches the "Cue Marker" (CM)
Sound 1 Stops and Sound 2 Starts, BUT SCS sets the 'Next Manual Cue' BACK to Cue 1.
• When you press 'Space' to activate Cue 3, Cue 3 Does activate, BUT Que 1 starts playing AGAIN!
NOTE: If you allow Cue 1 to play to the CM, the problem does not occur.
--Dave
I don't know how long it's existed, but I've just encountered it, since we've just started using 'Cue Markers' CMs.
I email a sample show for you to do testing on.
Description of Sample Show: Queuing Error
SCS v. 11.9.6
• Que 1 Starts Sound 1.
• Que 1 also has a Sub-que to adjust the volume at a "Cue Marker" (CM).
• Que 2 Stops Sound 1 and Starts Sound 2
• Ques 3 thru 6 are just present to complete the demo.
Here's the bug:
• Start playing Cue 1
• Activate Cue 2 BEFORE Cue 1 reaches the "Cue Marker" (CM)
Sound 1 Stops and Sound 2 Starts, BUT SCS sets the 'Next Manual Cue' BACK to Cue 1.
• When you press 'Space' to activate Cue 3, Cue 3 Does activate, BUT Que 1 starts playing AGAIN!
NOTE: If you allow Cue 1 to play to the CM, the problem does not occur.
--Dave