Mike,
Here's the scenario (see log file):
Q18 (which has 8 sub-cues) is running sub-cue <5> which is a playlist. Sub-cues <1> to <4> have completed. I edited the relative start time of Q18<2> and saved the cue file. At this point, Q18<5> is still running. As expected, <6> to <8> run as programmed. At the appropriate time, I run Q18A, which fades the playlist as expected. At this point, Next Manual Cue has gone back to Q18 - should be on Q19. I didn't spot this last night and so the end act1/start interval sequence fired again, instead of Q19!!
The log-file is too large to attach so I will mail it you.
Thanks,
Dave
Next Manual Cue repositions after editing a completed sub-cue in a currently running multi-part cue.
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Re: Next Manual Cue repositions after editing a completed sub-cue in a currently running multi-part cue.
Dave, was that the correct log file? In your posting you mentioned 'last night' but the log file you emailed me covered the period from 3:34pm until 3:53pm. During that time, you did run Q18, but then a 'stop all' was issued which, of course, reset 'next manual cue' to Q18. A lot of editing was also going on at the time.
Re: Next Manual Cue repositions after editing a completed sub-cue in a currently running multi-part cue.
That was from a minimal run when I reproduced the problem at home. AFAIR the only actual change I made was to the relative start time of 18<2>, though I did look at some of the other sub-cues in Q18.
I thought that didn't stop all the cues until after I had fired Q18A to fade the playlist. At that point next manual cue was set to 18, when it should have been 19A.
Anyway, it's the last night tonight so I will have the laptop back here tomorrow - I'll send you the full logfile from Thursday evening.
Dave
I thought that didn't stop all the cues until after I had fired Q18A to fade the playlist. At that point next manual cue was set to 18, when it should have been 19A.
Anyway, it's the last night tonight so I will have the laptop back here tomorrow - I'll send you the full logfile from Thursday evening.
Dave
Re: Next Manual Cue repositions after editing a completed sub-cue in a currently running multi-part cue.
Something weird here?
~1 #1 aamain@7214.setCueToGo: start, bSetNextManualCue=#True, nReqdCuePtr={-1}, bCalledFromOpenNextCues=#True, bApplyDefaultGridClickAction=#False
21:06:05.421(50019) ~1 #1 aamain@7219.setCueToGo: gnCueToGo at start = Q19
21:06:05.421(50020) ~1 #1 aamain@7288.setCueToGo: gnCueToGo=Q18, aCue(Q18)\nCueState=Ready, \nActivationMethod=man, \nActivationMethodReqd=man
21:06:05.421(50021) ~1 #1 aamain@7306.setCueToGo: gnCueToGo=Q18, \nCueState=Ready, bEnableInSoloMode=#True
21:06:05.421(50022) ~1 #1 aamain@7338.setCueToGo: aCue(Q18)\nCueState=Ready, bPlayingCueFound=#False
21:06:05.421(50023) ~1 #1 aamain@7375.setCueToGo: calling setInitCueStates(Q18, Q18, #True)
21:06:05.421(50024) ~1 #1 aamain@6832.setInitCueStates[Q18]: pCallId=14, changing aAud(Q18<1>)\nAudState from Completed to Not Loaded
21:06:05.421(50025) ~1 #1 CueCommon@4231.setDerivedFieldsForSubAuds[Q18<5>]: pSub\nAudCount=6
21:06:05.421(50026) ~1 #1 aamain@6832.setInitCueStates[Q18]: pCallId=14, changing aAud(Q18<5.1>)\nAudState from Completed to Not Loaded
21:06:05.421(50027) ~1 #1 aamain@6832.setInitCueStates[Q18]: pCallId=14, changing aAud(Q18<5.2>)\nAudState from Completed to Not Loaded
21:06:05.421(50028) ~1 #1 aamain@6832.setInitCueStates[Q18]: pCallId=14, changing aAud(Q18<5.3>)\nAudState from Completed to Not Loaded
21:06:05.421(50029) ~1 #1 aamain@6832.setInitCueStates[Q18]: pCallId=14, changing aAud(Q18<5.4>)\nAudState from Completed to Not Loaded
21:06:05.422(50030) ~1 #1 aamain@6832.setInitCueStates[Q18]: pCallId=14, changing aAud(Q18<5.5>)\nAudState from Completed to Not Loaded
21:06:05.422(50031) ~1 #1 aamain@6832.setInitCueStates[Q18]: pCallId=14, changing aAud(Q18<5.6>)\nAudState from Completed to Not Loaded
21:06:05.422(50032) ~1 #1 aamain@6832.setInitCueStates[Q18]: pCallId=14, changing aAud(Q18<7>)\nAudState from Completed to Not Loaded
21:06:05.422(50033) ~1 #1 aamain@6556.setCueState[Q18]: nNewCueState=Not Loaded, aSub(Q18<1>)\nSubState=Not Loaded
21:06:05.422(50034) ~1 #1 aamain@6556.setCueState[Q18]: nNewCueState=Ready, aSub(Q18<2>)\nSubState=Ready
21:06:05.422(50035) ~1 #1 aamain@6575.setCueState[Q18]: nNewCueState=Ready, aCue(Q18)\nCueState=Ready
I search for Play Cue events and find this:
20:49:15.166(42548) ~K #1 mmedia@5363.playCueViaCas[Q18]: KEY EVENT: Play Cue Q18
220:49:15.166(42548) ~K #1 mmedia@5363.playCueViaCas[Q18]: KEY EVENT: Play Cue Q181:06:02.372(49007) ~K #1 mmedia@5363.playCueViaCas[Q18A]: KEY EVENT: Play Cue Q18A
21:06:02.372(49010) ~K #1 mmedia@4948.playCue[Q18A]: KEY EVENT: Play Cue Q18A
21:06:16.149(50169) ~K #1 mmedia@5363.playCueViaCas[Q18]: KEY EVENT: Play Cue Q18
21:06:56.241(51273) ~K #1 mmedia@5363.playCueViaCas[Q19]: KEY EVENT: Play Cue Q19
21:06:56.241(51276) ~K #1 mmedia@4948.playCue[Q19]: KEY EVENT: Play Cue Q19
~1 #1 aamain@7214.setCueToGo: start, bSetNextManualCue=#True, nReqdCuePtr={-1}, bCalledFromOpenNextCues=#True, bApplyDefaultGridClickAction=#False
21:06:05.421(50019) ~1 #1 aamain@7219.setCueToGo: gnCueToGo at start = Q19
21:06:05.421(50020) ~1 #1 aamain@7288.setCueToGo: gnCueToGo=Q18, aCue(Q18)\nCueState=Ready, \nActivationMethod=man, \nActivationMethodReqd=man
21:06:05.421(50021) ~1 #1 aamain@7306.setCueToGo: gnCueToGo=Q18, \nCueState=Ready, bEnableInSoloMode=#True
21:06:05.421(50022) ~1 #1 aamain@7338.setCueToGo: aCue(Q18)\nCueState=Ready, bPlayingCueFound=#False
21:06:05.421(50023) ~1 #1 aamain@7375.setCueToGo: calling setInitCueStates(Q18, Q18, #True)
21:06:05.421(50024) ~1 #1 aamain@6832.setInitCueStates[Q18]: pCallId=14, changing aAud(Q18<1>)\nAudState from Completed to Not Loaded
21:06:05.421(50025) ~1 #1 CueCommon@4231.setDerivedFieldsForSubAuds[Q18<5>]: pSub\nAudCount=6
21:06:05.421(50026) ~1 #1 aamain@6832.setInitCueStates[Q18]: pCallId=14, changing aAud(Q18<5.1>)\nAudState from Completed to Not Loaded
21:06:05.421(50027) ~1 #1 aamain@6832.setInitCueStates[Q18]: pCallId=14, changing aAud(Q18<5.2>)\nAudState from Completed to Not Loaded
21:06:05.421(50028) ~1 #1 aamain@6832.setInitCueStates[Q18]: pCallId=14, changing aAud(Q18<5.3>)\nAudState from Completed to Not Loaded
21:06:05.421(50029) ~1 #1 aamain@6832.setInitCueStates[Q18]: pCallId=14, changing aAud(Q18<5.4>)\nAudState from Completed to Not Loaded
21:06:05.422(50030) ~1 #1 aamain@6832.setInitCueStates[Q18]: pCallId=14, changing aAud(Q18<5.5>)\nAudState from Completed to Not Loaded
21:06:05.422(50031) ~1 #1 aamain@6832.setInitCueStates[Q18]: pCallId=14, changing aAud(Q18<5.6>)\nAudState from Completed to Not Loaded
21:06:05.422(50032) ~1 #1 aamain@6832.setInitCueStates[Q18]: pCallId=14, changing aAud(Q18<7>)\nAudState from Completed to Not Loaded
21:06:05.422(50033) ~1 #1 aamain@6556.setCueState[Q18]: nNewCueState=Not Loaded, aSub(Q18<1>)\nSubState=Not Loaded
21:06:05.422(50034) ~1 #1 aamain@6556.setCueState[Q18]: nNewCueState=Ready, aSub(Q18<2>)\nSubState=Ready
21:06:05.422(50035) ~1 #1 aamain@6575.setCueState[Q18]: nNewCueState=Ready, aCue(Q18)\nCueState=Ready
I search for Play Cue events and find this:
20:49:15.166(42548) ~K #1 mmedia@5363.playCueViaCas[Q18]: KEY EVENT: Play Cue Q18
220:49:15.166(42548) ~K #1 mmedia@5363.playCueViaCas[Q18]: KEY EVENT: Play Cue Q181:06:02.372(49007) ~K #1 mmedia@5363.playCueViaCas[Q18A]: KEY EVENT: Play Cue Q18A
21:06:02.372(49010) ~K #1 mmedia@4948.playCue[Q18A]: KEY EVENT: Play Cue Q18A
21:06:16.149(50169) ~K #1 mmedia@5363.playCueViaCas[Q18]: KEY EVENT: Play Cue Q18
21:06:56.241(51273) ~K #1 mmedia@5363.playCueViaCas[Q19]: KEY EVENT: Play Cue Q19
21:06:56.241(51276) ~K #1 mmedia@4948.playCue[Q19]: KEY EVENT: Play Cue Q19
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Re: Next Manual Cue repositions after editing a completed sub-cue in a currently running multi-part cue.
Hopefully tomorrow, Dave.