[Fix 11.2.5] Channel Send Bug using Soundman Server
Posted: Thu Oct 24, 2013 4:28 am
Hello!
We were working on a show using Soundman Server for the first time, and noticed some very strange behaviours which led to us having to switch back to using BASS instead.
Our show was very simple and just had two stereo outputs configured. One output was for main house right and left, and the other was for SFX coming from backstage left and right.
Once we had the show configured, it would run fine if we ran all the cues in order and didn't stop or go back to a previous cue. If we did any of these things SCS ignored the routing information and would play the cues back on all of the output channels at one time. It would also not fade the output on the SFX output, sound would stay at that output until the fade time was expired and then the sound would just cut out.
There were other bugs that cropped up that we have never seen (or heard!) as well. In most cases we were not able to reproduce what was happening, but several times while trying to run cues, the sound file would seem to hang and electronic noise would be output at a very loud level). As I said, this would happen on a random basis, and we were unable to pin down what was happening.
We are running SCS 11.2.4 with Soundman Server 1.0.80.1. Our output sound card is actually a Cakewalk UA-101 (I do recall reading somewhere that Soundman might not play nice with external USB sound cards.)
Charles R. Kaiser - Technical Director, Newmarket Theatre
Newmarket, ON CANADA
We were working on a show using Soundman Server for the first time, and noticed some very strange behaviours which led to us having to switch back to using BASS instead.
Our show was very simple and just had two stereo outputs configured. One output was for main house right and left, and the other was for SFX coming from backstage left and right.
Once we had the show configured, it would run fine if we ran all the cues in order and didn't stop or go back to a previous cue. If we did any of these things SCS ignored the routing information and would play the cues back on all of the output channels at one time. It would also not fade the output on the SFX output, sound would stay at that output until the fade time was expired and then the sound would just cut out.
There were other bugs that cropped up that we have never seen (or heard!) as well. In most cases we were not able to reproduce what was happening, but several times while trying to run cues, the sound file would seem to hang and electronic noise would be output at a very loud level). As I said, this would happen on a random basis, and we were unable to pin down what was happening.
We are running SCS 11.2.4 with Soundman Server 1.0.80.1. Our output sound card is actually a Cakewalk UA-101 (I do recall reading somewhere that Soundman might not play nice with external USB sound cards.)
Charles R. Kaiser - Technical Director, Newmarket Theatre
Newmarket, ON CANADA