[Fix 11.8.3.4] "Include" flag work incorrect in lighting cue

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didiv
Posts: 6
Joined: Tue Feb 11, 2020 6:05 am

[Fix 11.8.3.4] "Include" flag work incorrect in lighting cue

Post by didiv » Thu Jan 07, 2021 10:34 pm

SCS 11.8.3.1
If I uncheck the "Include" flag on a DMX channel, why is it set to 0? He should not change.

didiv
Posts: 6
Joined: Tue Feb 11, 2020 6:05 am

Re: "Include" flag work incorrect in lighting cue

Post by didiv » Fri Jan 08, 2021 12:31 am

I see "(+ Fade out others 0)". But is not correct. Unused channels should not be changed.

Mike Daniell
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Re: "Include" flag work incorrect in lighting cue

Post by Mike Daniell » Fri Jan 08, 2021 12:21 pm

didiv wrote:
Thu Jan 07, 2021 10:34 pm
SCS 11.8.3.1
If I uncheck the "Include" flag on a DMX channel, why is it set to 0? He should not change.
I can't reproduce that problem. The channel value stays at the current setting after clearing the 'Include' checkbox. Even after saving the cue file, closing and restarting SCS, the channel value of this non-included channel is still set.

A log file will have been created and saved in a folder named "SCS Logs" under "Documents", and the name of the file includes a time-stamp indicating when the log started. Please email me a relevant log file.
Mike Daniell
Show Cue Systems Pty Ltd
mike@showcuesystems.com
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Mike Daniell
Site Admin
Posts: 3629
Joined: Sun Jul 24, 2005 8:58 am
Location: Brisbane, Queensland, Australia. TZ:GMT+10
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Re: "Include" flag work incorrect in lighting cue

Post by Mike Daniell » Tue Jan 12, 2021 10:27 am

didiv wrote:
Thu Jan 07, 2021 10:34 pm
SCS 11.8.3.1
If I uncheck the "Include" flag on a DMX channel, why is it set to 0? He should not change.
Fixed in 11.8.3.4
Mike Daniell
Show Cue Systems Pty Ltd
mike@showcuesystems.com
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didiv
Posts: 6
Joined: Tue Feb 11, 2020 6:05 am

Re: [Fix 11.8.3.4] "Include" flag work incorrect in lighting cue

Post by didiv » Wed Jan 20, 2021 5:37 pm

Thanks!

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