SCS 9 and SCS 10 used the BASS audio library, and this will continue to be made available in SCS 11.
In SCS 11 we are also introducing SoundMan-Server from Richmond Sound Design as an alternative audio option. This will probably be made available under two new SCS license levels, parallel to SCS Professional and SCS Professional Plus. We haven't sorted out the details yet. SoundMan-Server (SM-S) will enable some exciting new additions to SCS, as well as providing superior performance under existing functionality. Key points are:
- When you play a file to multiple outputs, or play multiple files simultaneously, then in SCS 10 these files or file-instances are 'linked' in the audio library providing tight syncing, provided you don't use the 'SCS Internal Mixer'. However, even that tight syncing can sometimes slip a bit. With SM-S the syncing will be 'sample accurate'! Also, the 'SCS Internal Mixer' will not need to be used for SM-S.
- Live Inputs will be available for SCS Professional Plus users with the SM-S option. There will be a new cue type which will enable selected Live Inputs to be turned on and off, and have their level and pan settings adjusted as required. Level Change cues and SFR cues will also be able to operate on Live Input cues.
- Full parametric EQ will be made available (later!)
- One of the problems with audio in a large auditorium is setting delay times for different speakers. SM-S has a delay facility and that will be added (also later) for SCS Professional Plus users.
- New options will be added for Test Tones, including white and pink noise, frequency (for sine wav etc) and sweep.
- Times can be entered as Time Codes as an alternative to Seconds.Milliseconds.
- The maximum number of outputs available will be significantly increased for SM-S users, both the maximum number overall and the maximum number per cue.
SM-S has a couple of limitations. Firstly, only ASIO outputs are supported, but this should not be an issue with quality sound devices. If you don't have ASIO support on your sound card then you can use ASIO4ALL.
Secondly, only WAV and AIFF files are supported by SM-S. There are good reasons for this, especially that (a) many other formats are 'lossy' - to achieve high compression the formats tend to throw away top end and possibly other parts of the spectrum, and (b) it is not always possible to accurately position a 'lossy' file at a required timecode. These issues may not be of consequence for music you play in pre-show playlists and the like, so in order to retain support for MP3 and other formats, in SCS 11 we are working on having an automated pre-process to convert such files to WAV format. This will be done (normally) when using the SCS Editor, and the resultant WAV file will be saved for playback on demand by SM-S. This whole process will be handled by SCS, so as far as the user is concerned they may have selected an MP3 file and that's what appears in the SCS cue list.
We see the introduction of SoundMan-Server as an exciting development in SCS, making SCS even more useful for major productions.