We want to loop an audiofile, and when Go is pressed, release the current loop and then progress to the next cue - but only progress when the current loop has completed. It appears (we think) that when the loop is released, that even though the file does play to the end of the current loop, the cue itself is considered ended at the time the Release is issued. This wreaks havoc (for us) on the behavior of downstream Auto-start cues.
Is our understanding correct? And if so, any way to accomplish what we’re after?
Ending a looping audio file
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Re: Ending a looping audio file
The cue shouldn't be considered ended until it has fully played out. Please email me your cue file (the .scs11 file) and tell me which cue has the loop that apparently 'ends' when the loop is released.