SoundMan-Server (SM-S) is a high-quality audio processing engine (or "virtual sound system audio engine") that works exclusively with ASIO devices, providing stunning performance and sample-accurate syncing of audio files. SM-S has been developed and is supported by Richmond Sound Design, and we greatly appreciate the cooperation and support given by Richmond Sound Design in the integration of SCS and SM-S.
SCS has supported an SM-S interface since June 2011, but in SCS 11.2.1 we have added Live Input Cues for SM-S users. We have been able to implement Live Input cues because SM-S provides extremely low latency. Although SCS is not designed as a replacement for a sound mixing board, Live Input Cues do enable you set up cues that effectively turn-on and turn-off mics or other live inputs, as well as set audio levels including fades and apply Level Change Cues. You can also group Live Input channels so a single Live Input Cue can be used to turn on or off a group of mic's, etc.
Even if you do not need Live Input Cues, you may find SM-S a valuable addition for your audio output processing. For example, if you have cues that start playing several files simultaneously then with SM-S the file syncing will be sample-accurate. Playing a file (or files) to multiple outputs will also be synced sample-accurate.
What does SoundMan-Server cost?
If you do not already have an SM-S license then you can purchase an SM-S license from us as an optional extra to SCS. Richmond Sound Design has agreed to provide SM-S at a heavily discounted price for SM-S used exclusively with SCS. This condition will be encoded into the dongle you receive with your SM-S license. SCS uses a very limited range of the many features available in SM-S, which is why RSD are offering the discounted prices.
You can purchase your SM-S license through our web site. Initially we are offering five SM-S packages as optional extras to your SCS license. These packages are:
Available with SCS Professional or higher:
- SoundMan-Server 4x4+32x4 (4 inputs, 4 outputs, 32 playback channels): $US48
- SoundMan-Server 8x8+48x8 (8 inputs, 8 outputs, 48 playback channels): $US64
- SoundMan-Server 16x16+64x16 (16 inputs, 16 outputs, 64 playback channels): $US86
- SoundMan-Server 24x24+96x24 (24 inputs, 24 outputs, 96 playback channels): $US103
- SoundMan-Server 32x32+128x32 (32 inputs, 32 outputs, 128 playback channels): $US117
Notes:
- The numbers of inputs and outputs refer to mono channels.
- The number of playback channels determines how many audio file channels can be open at any time. For example, a stereo file requires two playback channels, and if you specify a loop with a loop cross-fade time then SCS will open two instances of the file which will therefore require four playback channels. Since SCS pre-opens files for several cues in advance, plus files for hot-key cues, the required number of playback channels can get quite high.
- The above prices assume a single ASIO device. If you need two or more ASIO devices then you will need to purchase a "SoundMan-Server ASIO+ License" for each additional ASIO interface to be aggregated. There are some conditions regarding the compatibility of the aggregated ASIO interfaces - contact us or see the Richmond Sound Design web site for details. Each ASIO+ license costs an extra $US100.
- All of the above prices are for single-user licenses. When you purchase an SM-S license you will be provided with an SM-S dongle which must be plugged into a USB slot in your computer. If you need a multi-user license then you will need a license and dongle for each concurrent instance of SM-S you want to run.
- If you want a different configuration to any of the above packages, eg more than 32 inputs, 32 outputs or 128 playback channels, then contact us with your requirements. To use more than 32 inputs or 32 outputs you will need an SCS Platinum license.
Edit: 14 Dec 2013: Updated prices
Edit: 17 Feb 2014: Updated prices