Search found 7 matches

by Couch Potatoe
Thu Oct 25, 2007 7:21 pm
Forum: SCS General
Topic: Odd (but understandable) behaviour of playlist cues
Replies: 2
Views: 374

Hi Mike, Thanks for the quick reply - as I said its no big deal - now I know it happens I can work around it... Just a thought, how about adding a tick box to the playlist cue editor window that gives the option of "Allow cross-fades under fade-out" or something similar, that way we have a choice de...
by Couch Potatoe
Wed Oct 24, 2007 7:05 pm
Forum: SCS General
Topic: Odd (but understandable) behaviour of playlist cues
Replies: 2
Views: 374

Odd (but understandable) behaviour of playlist cues

Hi Mike, First off, thanks for a brilliant product - over two years use now without a hitch... Well almost - but it's not serious, and it was an editing session not a show! I'm currently in the process of building the soundtrack for a local fireworks display - this is really straightforward: Play pr...
by Couch Potatoe
Sat Nov 11, 2006 12:07 am
Forum: SCS Feature Requests
Topic: Fader Scaling and other things
Replies: 8
Views: 1347

Hi Mike, I'd like to see that as well, but need assistance with the maths! What you're asking for doesn't sound hard to figure out... Besides, this is a feature I'd LOVE to see in SCS :wink: I just need to know the Logarithmic range you want to cover (-120db TO +15dB?) AND the linear range you want ...
by Couch Potatoe
Thu Mar 23, 2006 12:21 am
Forum: SCS Feature Requests
Topic: Time based cues? (in SCS 9)
Replies: 11
Views: 2239

Can't Wait!
by Couch Potatoe
Wed Mar 22, 2006 8:50 pm
Forum: SCS Feature Requests
Topic: Time based cues? (in SCS 9)
Replies: 11
Views: 2239

Mike - Sounds good to me. Seconded! This profile game sounds like fun - are you thinking about multiple times within a profile along the lines of: - Profile-A: time queue 1 runs at 19:30 time queue 2 runs at 19:45 time queue 3 runs at 19:55 Profile-B: time queue 1 runs at 14:10 time queue 2 runs at...
by Couch Potatoe
Wed Mar 22, 2006 4:47 am
Forum: SCS Feature Requests
Topic: Time based cues? (in SCS 9)
Replies: 11
Views: 2239

I must admit I tend to agree with Martin, a little "messing around" at the design stage to get the sequence you want is no big deal...

And manually tweaking the start time on occasion is a small price to pay for the ability to automate the start in the first place!

Cheers for now...

Couch Potatoe
by Couch Potatoe
Fri Mar 17, 2006 5:01 am
Forum: SCS Feature Requests
Topic: Time based cues? (in SCS 9)
Replies: 11
Views: 2239

Personally, I think this option is better than anything auto-triggering by itself based on a perceived time of day. Sometimes it it best to have a human involved, if only slightly - at least in my opinion. I'm not sure I agree with you there, I spent last Summer freelancing as a tech at Hever Lakes...