Problem solved.
I had two level change events later in that cue which somehow had lost information about to which sound file they applied. The freeze was happening when it reached the first of them. I reentered the data; now it works.
Search found 5 matches
- Sat Jan 19, 2008 6:54 am
- Forum: SCS General
- Topic: SCS consistently freezes (solved)
- Replies: 4
- Views: 1448
- Sat Jan 19, 2008 6:15 am
- Forum: SCS General
- Topic: SCS consistently freezes (solved)
- Replies: 4
- Views: 1448
The WAV sound file, which I created on this same computer, is almost certainly not the problem. It plays fine in any other environment, including the Editor. Nothing else is playing at the freeze point. When the freeze happens, the currently playing file continues to play, but all countdowns & fades...
- Fri Jan 18, 2008 7:39 pm
- Forum: SCS General
- Topic: SCS consistently freezes (solved)
- Replies: 4
- Views: 1448
SCS consistently freezes (solved)
I'm in an extreme time crunch to fix this problem: SCS freezes at exactly the same point in the same file in the same cue every time it is run. The sound file plays fine elsewhere, so I think my cue file is corrupted. Is there anyway to "clean" the cue file? Extract & rebuild? Something simpler than...
- Wed Sep 19, 2007 5:16 am
- Forum: SCS General
- Topic: how to fade a subcue?
- Replies: 1
- Views: 309
how to fade a subcue?
Forgive this naive question from a brand new user. You can start two sounds in the same cue, but is it possible to end one independent of the other? i.e., is it possible to fade a subcue without fading the entire cue? Possible workarounds I can think of would be (1) use two separate cues, the later ...
- Wed Sep 19, 2007 5:00 am
- Forum: SCS General
- Topic: Urgent Fix for SCS 9.4 users
- Replies: 4
- Views: 699