Search found 4 matches
- Fri Aug 16, 2024 10:17 pm
- Forum: SCS General
- Topic: Timing of auto- and relative- start cues
- Replies: 7
- Views: 8679
Re: Timing of auto- and relative- start cues
Mike, I tried attaching the file here, but it's being rejected as a possible attack vector (haha) - thought I'd post it here along with a couple of further notes - because the solution I posted previously was way too convoluted, and unnecessarily so, at that. So here's at least an explainer, and I'm...
- Thu Aug 15, 2024 12:21 pm
- Forum: SCS General
- Topic: Timing of auto- and relative- start cues
- Replies: 7
- Views: 8679
Re: Timing of auto- and relative- start cues
Other things to try would be in the runtime settings go into non-linear and liner preload all tracks mode and maybe try triggering from MIDI timecode? I've tried non-linear, but it doesn't advance to the next cue automatically like linear does. I guess I could add "go to" sub-cues to all the cues i...
- Thu Aug 15, 2024 9:31 am
- Forum: SCS General
- Topic: Timing of auto- and relative- start cues
- Replies: 7
- Views: 8679
Re: Timing of auto- and relative- start cues
Hi my first thought on this would be to make the 3 files the exact same lengths (pad with silence?) and then set them up as linked cues. https://showcuesystems.com/scs11help/index.htm?context=360 I would keep all 3 playing and fade them in and out with level change cues. However that might be diffi...
- Thu Aug 15, 2024 1:38 am
- Forum: SCS General
- Topic: Timing of auto- and relative- start cues
- Replies: 7
- Views: 8679
Timing of auto- and relative- start cues
Hi, sorry in advance for the long read. I have a song split into three parts and I need to transition between consecutive parts depending on the action happening on-scene. The parts are all the same BPM and I need the transitions to happen "in sync", so that the rhythm of the song isn't interrupted....