Search found 4 matches
- Tue Sep 25, 2007 10:03 am
- Forum: SCS General
- Topic: 10 que loopback
- Replies: 7
- Views: 695
- Fri Sep 21, 2007 1:35 pm
- Forum: SCS General
- Topic: 10 que loopback
- Replies: 7
- Views: 695
just tried it this way and it seems to be working good, the only problem that i may have is being able to see when i would need to trigger the hot ques. the sound booth will be outside the maze. also tried running all ques in auto mode and when scene 5 is over i manually start que 1 again. sometimes...
- Tue Sep 18, 2007 10:27 am
- Forum: SCS General
- Topic: 10 que loopback
- Replies: 7
- Views: 695
thanks for your help. Yes you are correct the first group will continue on through scene 6-10. Yes there will be two groups in the maze at one time and play different ques for each group. There will be one background que that will loop and play on scenes 3-8. besides that i only have ten ques. One p...
- Mon Sep 17, 2007 11:04 am
- Forum: SCS General
- Topic: 10 que loopback
- Replies: 7
- Views: 695
10 que loopback
need some help for an upcoming halloween haunt maze with 10 scenes. It has 8 zones for audio and i will be using my m-audio 410, 1 scene will need to play at a time. then at the start of scene 6 we will let another group in the maze so it will need to start back at que 1. at the end of scene ten it ...